Friday, March 30, 2012

My Australian Schedule: Perth, Melbourne, Sydney, Gold Coast

On Sunday my flight leaves for Australia, and I arrive on Tuesday. It's a long flight.

My schedule is below. I hope to see many of you there!

Doom-Con, Swancon 37, Perth, Australia

Date: April 5–9, 2012 (Easter weekend)
Place: Doom-Con, Swancon 37
Address: 207 Adelaide Terrace
Perth, Western Australia 6000
Type: Convention
Schedule: Specific events are located here, but are subject to change.

Supanova Melbourne 2012, Australia

Date: April 13–15, 2012
Place: Supanova Melbourne 2012
Address: Melbourne Showgrounds
Epsom Road
Ascot Vale
Victoria 3032 Australia
Type: Convention

Dendy Opera Quays, Sydney, Australia

Date: April 18, 2012 Time: 6:30–9:30 p.m.
Place: Dendy Cinemas Opera Quays
Address: Shop 9
2 East Circular Quay
Sydney NSW 2000 Australia
Event organized by Dymocks North Sydney
Phone: (02) 9956 6771
Type: Signing

Supanova Gold Coast 2012, Australia

Date: April 20–22, 2012
Place: Supanova Gold Coast 2012
Address: Gold Coast Convention & Exhibition Centre
2684 Gold Coast Highway, Broadbeach
QLD 4218, Australia
Type: Convention

Tuesday, March 27, 2012

Moiraine vs. Kelsier, Gen Con Indy, Interview + Updates

If you missed it on Twitter or Facebook, here's the link to my Suvudu Cage Match writeup of Moiraine vs. Kelsier. Don't expect an epic battle. I don't have the time to spare to write something like that in this case. Instead, I played it very tongue-in-cheek. I flipped a coin to decide who won, then wrote something that made it seem logical. Warning: it not only contains huge spoilers for both series, but a lot of Wheel of Time and Mistborn in-jokes. If you disagree with the results of my coin flip, feel free to vote however you wish in the cage match poll.

This week's episode of Writing Excuses features Mary, Howard, and I talking about Man vs. Nature. If you're as confused about that as Howard was, it's one of the basic narrative conflict archetypes (along with Man vs. Man and Man vs. Self). Check it out.

There's also a new ALCATRAZ VERSUS THE EVIL LIBRARIANS annotation up. This one covers chapter six.

Samuel Montgomery-Blinn of Bull Spec interviewed me for Audible SF/F about audiobooks.

Gen Con Indy has announced that I'm their Author Guest of Honor this August. For my full convention schedule this year, see here.

This is the last week to vote on the long list for the David Gemmell Legend Award (the poll closes March 31st). THE ALLOY OF LAW has been nominated, but you should vote for the book you want to win, of course.

Monday, March 26, 2012

Announcing the Mistborn Video Game

Today we're officially announcing Mistborn: Birthright, an action-RPG set in the Mistborn world.

To those who have been paying close attention, much of this may not be surprising. The MB:B website went live earlier in the month, and I have tweeted several times about the impending game. In short, we're hoping to do a fun, fast-paced, action game with some RPG elements, cool Allomancy effects, and some (hopefully) killer dialogue. That last part is my job, as I'll be writing the story and most (if not all) of the game's dialogue.

The game will take place hundreds of years before the events of the books, during the early days of the Final Empire. People have often asked me if I will do prequels to Mistborn, and my response has frequently been that I won't likely write them as novels—but I might consider them for other mediums. We're going to try it here, and this will let us do some very cool things to expand the world. And yes, you get to play as a Mistborn.

The game is scheduled for fall of next year, and we're still very much in the preliminary stages of game design. That means that I don't have much to tell you other than what I wrote above. (Though the game's website will be posting screenshots and the like as they become available.)

So, since I can't tell you terribly much about the game quite yet, instead I'll tell you how it came to be. I've been keeping my eyes open for the chance to do a Mistborn game for some time; several chances arose, but they always fell through for one reason or another. I didn't want to give the rights to just anybody. I've been a gamer since my first Atari, and I wanted to do it right.

When Little Orbit first approached me, I was skeptical. I didn't recognize the company, and though they had worked on some professional projects, I didn't see anything in their pedigree that screamed Mistborn at me. However, I like to at least talk to people who are making offers on my work.

And so, I chatted with them. I met with them. And I was impressed. Not only did they have a love for Mistborn, they had more experience at this sort of thing than I'd originally assumed. The company is made up of people who have been in the business for a long time, and they had worked on a variety of games I really love. (They even have guys who were involved in the original Fallout and Baldur's Gate games.)

Their pitch materials were good and very persuasive. But the final thing that convinced me they were right came when we sat down and talked about the type of game we would make. Not only were they eager for me to be involved in the story, our discussions of what would make an awesome Mistborn game were synergistic and exciting. They envisioned the game the same way I always had.

The longer I've worked with them, the more impressed I've been. They keep their promises; they aren't just willing to let me be involved—they seem dedicated to making certain I'm pleased every step of the way. They don't need to go so far—I've said before that I feel an author shouldn't usually have control of game design, but leave that to people who know how to make fun games—but they have gone well beyond what is required of them.

These guys really, really want to make a great Mistborn game. I'm thrilled by what is coming your way when this thing is done.

There's always another secret.


The press release follows:


Best-selling Fantasy Writer Brandon Sanderson and Little Orbit team up to bring Mistborn Saga to Video games in 2013

Sanderson to pen original prequel to Mistborn Series for all-new RPG franchise

March 26, 2012 – Rancho Santa Margarita, CA – Little Orbit revealed today that they will be bringing bestselling author Brandon Sanderson's epic fantasy series Mistborn to games late next year for PlayStation® computer entertainment system, the Xbox 360® video game and entertainment system from Microsoft, Windows PC and Mac.

Mistborn is set in a dark world of ash, mist, and gothic fantasy creatures, dominated by a seemingly immortal villain known as the Lord Ruler. It also follows individuals who use a powerful rule-based magic system known as Allomancy that allows them to temporarily enhance their physical and mental abilities by ingesting and "burning" flakes of metal. Those who have the ability to burn a single metal are called Mistings, and those who can burn all metals are known as Mistborn.

The upcoming RPG video game will feature an original storyline created by Sanderson, set several hundreds of years before the first Mistborn novel, and will focus on a unique combat system that puts Allomancy into the hands of gamers. Players will suit up as Fendin "Fiddle" Fathvell, an arrogant young nobleman who must quickly master his newfound Allomantic abilities before forces at work can destroy his entire family.

"I'm a huge fan of the series, and I cannot wait to get this into the hands of gamers," said Matthew Scott, CEO of Little Orbit. "Between the distinctive magic system, the story twists Brandon has planned for the game, and the rich depth of character skills, we're creating something very unique for players to enjoy."

Sanderson is no stranger to video games. He recently completed story development on the Infinity Blade II video game including the accompanying Infinity Blade: Awakening novella. In between writing his popular Mistborn and Stormlight novels, he is also finishing work on the final novel in Robert Jordan's Wheel of Time series. Sanderson has been labeled "one of the most popular new fantasy writers to emerge in the last ten years."

"As an avid gamer, I'm extremely excited by this opportunity," said Sanderson. "The chance to write the story for a Mistborn game while working with a team of talented developers is, quite literally, living a dream."

For more information visit
And be sure to follow us on Facebook to receieve updates

About Little Orbit

Little Orbit is a worldwide video game publisher formed in January 2010 with a focus on licensed-based entertainment products. The company's emphasis is on working with popular creators to extend their vision into games through transmedia storytelling and engaging content for all gaming platforms. Little Orbit has a unique history assisting major entertainment companies to leverage their brands through emerging game channels to help grow and engage consumers. Founded by industry veterans and key development, sales and marketing personnel, Little Orbit is focused on three primary channels of distribution including traditional game retail, non-traditional retail channels, and digital download over the various platform networks.

About Brandon Sanderson

Brandon Sanderson is the coauthor with Robert Jordan of the #1 NY Times bestselling Wheel of Time novels The Gathering Storm and Towers of Midnight, and a top 10 NY Times and international bestselling author for his novels The Way of Kings and Mistborn: The Alloy of Law, all published by Tor Books in the US. An award-winning author, he is published in 25 languages, with global sales in the millions of copies. His Mistborn saga has become a multi-faceted brand, with a film in development from Paloppa Pictures, and a classic tabletop RPG released by Crafty Games in 2011.

Thursday, March 22, 2012

Play Magic with Brandon at SLC Nerd

Hey, there's a gaming convention in SLC this weekend, and the friendly folks at Epic Games have invited me to play some Magic during it! This will be at a downtown Salt Lake convention center called The Complex, and it looks like there will be a lot of fun things happening other than just Magic.

I'll be bringing EDH and some casual decks, but it does look like a lot of my time will be spent drafting. Either way, please consider coming! I'll be starting up drafting at 2:30 at the Epic Puzzles and Games tables. Just ask where the Magic is being played.

There's a small door charge to get into the event (ten bucks or so), which should have plenty of fun nerdy things like comic books and gaming. Then there will also be a small charge to draft (which includes the packs to play with). I will have some books for sale, and as always at events like this, am happy to sign books you bring along.

Hopefully I'll see some of you there!



Date: 03.24.12 Time: 2:30–7:30 p.m.
Place: SLC Nerd
Address: The Complex (just west of the Gateway Mall)
536 West 100 South
Salt Lake City, UT 84101

Wednesday, March 21, 2012

Topics we'll cover at the 2012 Superstars Writing Seminar

I'm one of the instructors at the upcoming Superstars Writing Seminar in Las Vegas (April 30–May 2). Since the writing and publishing world has changed a lot over the past few years, when planning this year's seminar we looked carefully at the past lectures and panel discussions, giving the curriculum a thorough update and overhaul.

Below is the schedule for this year's Superstars—with some brand new talks and fresh takes on previous topics. We want to make this seminar relevant and important for returning alumni as well as new attendees. Check it out.


From Newbie to #1 Bestseller in 4 Years (Brandon Sanderson)
It's Business: How Publishing Economics Works (Eric Flint)
Building Your Network (panel)
Indie-Publishing & Ebooks: Free For All (panel)
Getting Noticed: Self-Promotion for Authors (panel)
One Thing Leads to Another (Kevin J. Anderson)
Open Q&A session

Evening: Welcome mixer/reception


Myths of Publishing (Rebecca Moesta)
How Copyright Works (Dean Wesley Smith)
Climbing the Slushpile: How editors look at manuscripts (panel)
Dissecting a Contract (Eric Flint)
Tough Negotiating (Kristine Kathryn Rusch)
Agents: the "A" word (panel)
"Dirty Secrets": Being a professional author (Kevin and Rebecca)
Drawing out the Dragons (James A. Owen)
Open session: Q&A

VIP Dinner: Fogo de Chao Brazilian steakhouse


Ergonomics: When Writing Gets to Be a Pain (Rebecca)
Selling Before You Write: Keys to Understanding What Readers Want (David Farland)
Windup and the Pitch—pitches, queries, proposals, treatments (panel)
Young Adult (panel)
It's More than a Story: Developing a Whole Intellectual Property (panel)
Eleven Tips to Increase Your Writing Productivity (Kevin)
Being a Writer and a Real Person at the Same Time (panel)
Open session: Q&A

NOTE: Prices go up April 1. Register here.

Hope to see you there!

Tuesday, March 20, 2012

ALCATRAZ 2 Audiobook, Trailers + Updates

In the most recent Writing Excuses podcast episode, Howard, Mary, and I talk about writing the omniscient viewpoint. (Dan wasn't there; he was off saving his son from ninjas or something like that.)

The newest ALCATRAZ VERSUS THE EVIL LIBRARIANS annotation discusses my use of prison names, the setting, and Bastille. And I'm very pleased to announce that the audiobook for ALCATRAZ VERSUS THE SCRIVENER'S BONES is finally available. The other two audiobooks will follow within a few months. Rutabaga.

This week's Suvudu Cage Match features Moiraine versus Jardir and Kelsier versus Ray Lilly. If both Moiraine and Kelsier win, they will be up against each other next week, which would mean that (barring fires to put out) I would be inclined to do a writeup of my own. They have to survive this week before you get to see that though, and both have worthy opponents. Voting ends on Thursday.

Next month I'll be traveling to Australia for SwanCon (a.k.a. Doom-Con) in Perth and Supanova in Melbourne and Gold Coast. Below is a trailer for Doom-Con. Details are on my events page.

Also, this video was shared with me on Facebook: ninth-grader Morgan Nielsen created the following trailer for THE WAY OF KINGS for a book report in her English class. Pretty cool.

Wednesday, March 14, 2012

Writing for Charity Conference This Saturday

This Saturday I'll be participating in the Writing for Charity conference at the Provo Library. For more information and how to register, check out their site. My schedule is below. There's a book signing at the end of the day that's open to the public.

Writing for Charity
Venue: Historic Provo Library
550 North University Avenue
Provo, Utah


Saturday, March 17th

9:30–10:30 a.m.
Welcome & Author Panel
Brodi Ashton, Ken Baker, Kristen Chandler, Kristyn Crow, Bree Despain, Sharlee Glenn, Dean Hale, Shannon Hale, Becky Hall, Mette Ivie Harrison, Laura Hickman, Tracy Hickman, Tess Hilmo, Clint Johnson, Matthew Kirby, Kristen Landon, Dene Low (Laura Card), Lisa Mangum, Jennifer Nielsen, Sheila A. Nielson, Julie Olson, E.J. Patten, Janette Rallison, Brandon Sanderson, Jeff Savage, Emily Wing Smith, Eric James Stone

10:30 a.m.–12:30 p.m.
Question & answer session with critique groups
Rather than critiquing, Brandon will be answering your specific questions about writing. Spots are very limited. You can email to try to reserve a spot, but it's not guaranteed.

2:20–3:05 p.m.
Fantasy Panel Discussion
Mette Ivie Harrison, Dene Low, Laura & Tracy Hickman, Brandon Sanderson

3:10–3:55 p.m.
Plot Development
Brandon Sanderson

3:55–5:45 p.m.
Author Signing, Book Sale
Most if not all of the authors mentioned above will be there.

Registration is $45 for the full day or $25 for the second half of the day. 100% of the proceeds will go to charity.
The signing is free and open to the public. 10% of the book sale proceeds will go to charity.

Monday, March 12, 2012

Podcasts + Updates

Last week I appeared on the Atomic Array podcast with the Crafty Games folks to talk about the Mistborn Adventure Game tabletop RPG.

This week's Writing Excuses podcast episode is another one where Howard, Mary, Dan, and I cover a bunch of questions very quickly:

  • Is it better to include romance, horror, SF, or other genre elements to flesh out a story, or should the story stand alone?
  • Any tips for developing an idea without getting caught in Worldbuilder's Disease?
  • Any NaNo WriMo tips? (yes.)
  • What did you to do build an audience before you got published and famous and stuff?
  • How do you create sub-plots without overshadowing the main plot?
  • What are the most important things you learned as writers during 2011?
  • How do you stay motivated (especially during editing) when it seems like everything you wrote is crap?

The newest ALCATRAZ VERSUS THE EVIL LIBRARIANS annotation talks about Smedry Talents and my reaction to books about boys and their dogs.

My assistant has also uploaded a new Twitter posts archive.

Monday, March 05, 2012

Hugo Nominations Deadline, Suvudu Cage Match & Updates

The most recent Writing Excuses episode features David Brin talking with Dan and Mary at the World Fantasy convention about the importance of criticism.

The Hugo Awards nomination deadline is the end of this week. If you're already a member of the 2011, 2012, or 2013 Worldcons, be sure to get your nomination form submitted. I talked about this two months ago, but I and my Writing Excuses partners have various works that are eligible, particularly Writing Excuses Season Six in the Best Related Work category.

There's a new ALCATRAZ VERSUS THE EVIL LIBRARIANS annotation up. This one covers chapter three.

Finally, the 2012 Suvudu Cage Match has started, and this year's bracket features both Moiraine Damodred and Kelsier. In the first round, Kelsier is up against Gale Hawthorne, and Moiraine faces off against Tarzan. Voting runs through Thursday.